Since the introduction of Ubuntu’s
new Unity interface, one of its features has been the “Dodge Windows”
functionality. What this means is that if a program window were to be
moved so that it would have been on top of the Unity dock, the dock
would “dodge” out of the way as much as necessary, up to and including
completely hiding itself.
So, you could take a window that wasn’t covering the dock…
… and move it so that it would have covered the dock, only the dock would “dodge” out of the way.
In
Ubuntu 12.04, however, this feature was removed. It wasn’t just that
the feature was turned off, but that the code was removed from Unity, so
anyone wanting the feature returned was out of luck. In Ubuntu 12.04,
should a window move into the Unity’s dock’s “space” the window will
simply slide behind the dock.
First, open up the Terminal.
Now type sudo apt-get update to update those software lists, which will make the new, patched Unity available for upgrading.
If
we choose “Dodge Window” then any window that would have covered the
Unity Dock will cause the “dodge” behavior, while chooseing “Dodge
Active Window” will cause the Dock to dodge only when the foremost
window would be covering it. Once you have made your decision close the
Settings Manager and try to move a window on top of the dock. It should
now “dodge” out of the way, just as we wanted.
And
that’s it. One last note about this: as we are using a patched version
of Unity, it is possible that whenever Unity is upgraded by Ubuntu, you
will lose the “window dodge” feature, at least until the new version of
the patched Unity is available. Other than that, the patched version of
Unity is identical except for this patch, and one to allow minimizing by
clicking on the dock icon, so there should be no problems associated
with using it.
No comments:
Post a Comment